
Roman Nichi
The game is cool, but there are a few thoughts on how to improve it. First, I want more patterns. It seems I saw 10 when I tried. If there were more of them, there would be a rating of 5. Second, I would like improved customization. For example, a snail leaves behind slime on the platforms, a unicorn leaves behind a rainbow while flying, and more. Also, different worlds could contain different patterns. And lastly, I want achievements. To make costumes and worlds open not only for coins.
36 people found this review helpful

Jojo
Great game. But daily gifts and the amount of coins you accumulate is very bad. The daily gift ranges from 60 to 100 sometimes. Maybe and hourly gift for less? And I only suggest that because you barely manage to get any coins from actual gameplay. Most I've gotten in a run is 10 and that was after hitting 11 or 12 marks, which arent checkpoints? It's confusing how that works. I really don't like ads or shelling out cash on every mobile game I play, just to have a good experience.
1 person found this review helpful

David Wennersten
There's nothing I like more than a game which is easy to learn and hard to master. The skill floor here is so low that every run starts with the tutorial without it feeling tiresome or inelegant after your hundredth attempt. And yet, the skill ceiling is high enough that I regularly get stuck and have to reassess my decisions to continue progressing. All microtransactions appear to be cosmetic, so while F2P distractions ARE present, they don't ruin the experience.
1 person found this review helpful